• Review: Dead Space 2

    Dead Space 2 had a Hell of a lot to live up to. Despite meagre sales, the original Dead Space was one of the best games of 2008, with its macabre gameplay and ‘no one can hear...
    Review: Dead Space 2
  • Review: Eternal Sonata

    Like all games of its kind, Eternal Sonata treads a very narrow margin of error. Its grand finale moved me to tears. It would probably move many others to vomit. Eternal Sonata...
    Review: Eternal Sonata
  • on an assassin

    The phrase “late to the party” springs to mind whenever I boot up my xbox360 these days and spend the evening guiding the assassin Altair over the rooftops of Damascus. When...
    on an assassin
  • review: enslaved, odyssey to the west

    Pinning down a title like Enslaved is hard. It’s a good game. I would go so far as to say that it’s an amazing game. With big names like Alex Garland pitching in on the...
    review: enslaved, odyssey to the west
  • review: fable iii

    Fable III picks up many years after Fable II left off: the Hero of the previous game has shuffled off this mortal coil and left their eldest son, Logan, in charge of Albion. ...
    review: fable iii
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the emotion engine, or Frost the Sodding Horse

Posted by Laura Feb 06, 2012 Posted in features
the emotion engine, or Frost the Sodding Horse SPOILER ALERT: Major plot spoilers for the College of Winterhold questline in Skyrim. The phrase “it’s just a game,” has always jarred me, for two reasons. The first reason is it was usually used as an excuse by the bigger kids when they pushed me around the playground, while the second reason is that people tend to use it when they think I’m taking things too seriously. Taking things too seriously is something I do quite regularly, and my tolerance for condescension on the matter has reached an all-time low. If you are a gamer of the role playing nature, you will know what it is like to have lived and breathed a game world with...
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taking it easy

Posted by Laura Sep 30, 2011 Posted in features
taking it easy It’s always a shock to go back to games of old, perhaps on the SNES or even the NES, to find there’s no difficulty setting. You press start, and you go, and you get your ass kicked. Mastery of these games is pretty admirable in itself, because back in ‘the good old days’ video games rarely held back (if anecdotes are to be believed, anyway). The phrase Nintendo Hard has been coined in homage to this era of insanity, but their legacy has dwindled as games grow to be more approachable, “intuitive” and, well, friendly. The first ever commercial video game, Computer Space, absolutely bombed because it was too hard for the general...